Hunter Skill: A Preview

By Gamer H

Welcome, to the completely renewed Global RuneScape newspaper. After a long time, I have finally convinced Aliensvortex to get it back. The first one we had was good, it was big with good articles, but we have decided that's too hard to keep up. So we will for now have a nice and small newspaper, one big article every week, not more. But I will try to get good quality, original, articles. If you have any suggestions or comments, you can post them on the forums. Now it is time to end this little introduction to the new Global RuneScape Herald, and we will start with the main article.

When I was reading the "Behind The Scenes" of November 2006, my eye caught the announcement of the new hunter skill. To be honest, I have never heard about that skill, or at least I do not remember I heard about it. So I thought it would be a good idea to look up some information and rumours about it, and to tell you about it as well.

To start out, let's have a look at the "Behind The Scenes" of this month: This new addition to the RuneScape skill list is a non-combat skill which gives the player the opportunity to track, net, trap and generally scare the fur right off a brand new range of creatures! Hundreds of new objects and large areas of the map will now be opened up to you to explore and lay in wait for these pesky varmints. Rewards range from brand new weapons and armour all the way to your own imp in a box.

Ok, it seems we can catch some new creatures, that's clear, but I wonder what we do with them after catching them. I don't think we will get a lot of valuable drops, as we don't kill them. I think it will be more like hunting for rewards from NPCs, and hunting for whatever you can take from the creature while it's alive. The "imp in a box" part seems clear, but I hope there is more in the skill than just getting new pets.

Now let's have a look at the forums, always a good source for rumours, but not really for trustworthy information. While I have a first look at the "future updates" forum, part of the official forums, I see that a lot of people start topics on the new skill, and they all seem to be willing to say what they think.

Quote from the topic: What's wrong with hunter skill The few places where the really choice victi...er, monsters are located always have people crawling all over them. You either have to compete for the privelege of getting the nixt kill, or world hop looking for a less crowded spot. It's really annoying, and definitely not very realistic. Now Jagex is going to introduce some new creatures that aren't going to be located in a single, easy-to-find spot. You are going to have to go out and track them down. And if you want to get access to the better creatures that drop better stuff, you're going to have to train for it.

Sounds to me like a skill that won't appeal to click-monkeys or people using bots. Maybe that's why so many people are complaining so loudly.

Now this is where it gets interesting, a few hints about what the skill it, tracking creatures down and then killing them for good rewards. I do not know if this is what the skill will be, but it seems like a kind of slayer. Maybe with differences in the way you train the skill, without hunting masters, but just on your own trying to catch rabbits, or more likely, imps to put in a box.

This is an interesting rumour, quote from the topic "Imp-in-a-box!": Ok now here I will expose what makes total sense and nobody else is connecting the dots on! Behind The Scenes for Last Christmas = " Ever wonder how those Imps teleport around but never drop any runes?? " That right there tells you that the Imp in a Box Will be a form of teleportation. Like a glory amulet or any other jewelrey. The teleports or teleport system will be very interesting though....

Ok, and now it is time to add a little speculation of myself to this article, what if you have to make a box somehow, then catch an imp, use it for teleports, and then find it dead after a certain number of teleports so you have to catch a new one? Now that's just possible, and it would be a great way of teleportation.

We're coming to the end of this article, so I'd like to pull a conclusion now. The hunter skill is probably going to be like slayer, but different, hunting is not about killing a creature, it's about finding one. I wouldn't be surprised if you need to use the slayer skill to kill certain animals you hunt down, so it's probably going to be interesting.

Now that was it, I don't have anything more to say, I hope you have enjoyed reading this preview as much as I enjoyed writing it. I invite all of you to discuss this new skill on the forums, and to post constructive comments on the GRS Herald as well.

Last update: 05-Nov-2006
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